Topic: Combat Simulator Bug
I want to report another bug of the game that everyone else's had already experienced and and already been discussed over the chat. The bug is that the Combat Simulator somehow followed the ratio count of stats and number way more than the stats vs weaker stats itself.
Example of it is like this:-
A Heavy Cruiser had an attack of 12960 which you can guess, pretty damn strong.
Now what I expect is that this one cruiser alone can kill 5000 fighters easily, and when I put them inside the combat sim, the result vary. Now this is the part where I don't really get it. Is it that the game focuses in realism that a single ship can't fight a huge number of enemy ship to successfully spread it's firepower which means losing or is it that the combat sim calculation is apparently kind of... off?
This wasn't as big of an issue but it does bugs some of us as how inaccurate the coding becomes in this become when it comes to this. Some people say it was chances. But what chance do you have when it was a 12k firepower vs a 150 firepower ship!? I say none.
Please answer this
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